The light is softly reflected down onto the surface via the adjustable shade. Free movement of the shade gently guides the light to its intended use.
I try to turn geometry into beauty by boiling down an idea to its essence.
The design focus on the interaction between user and product, aiming to delight through refined and balanced movements. Dimming is via a simple manual twist system, adjustment of the shade is manual; this is a design you interact with.
The magnet gives its shape to the screen by creating the bump on the top.
First shown as a prototype in Paris 2012.
Wallpaper magazine December 2012
Swiss design studio BIG-GAME wrote an article about Milan furniture fair 2012 in newspaper Le Temps. They showed my lamps and work by Konstantin Grcic and Frank Gehry.